Harbinger is sensor, robot, and drone agnostic; and aggregates data from multiple sources while utilizing a video game engine to present that data in real-time.
Because Harbinger data is presented using a game engine, the same visualizations can be viewed across multiple platforms simultaneously across the entire command chain… from multiple points of view. From augmented reality scopes/monocles to central C2 systems, Harbinger reduces time-to-decision to near-zero.
Watch the product tour to see our real-time maps in action…
Harbinger can use static sensors (such as security cameras; even taking control of PTZ capabilities), and can utilize crowdsourced data (via mobile app) to contribute to the data available.
Harbinger is also capable of acting as an air, ground, subsurface, and space control system for large groups of drones and robots (called “Battalions”).
Harbinger organizes the sensors by type and platform, as well as the data by sensor and spectrum, giving users instant access to real-time intelligence in context, and with little-to-no training.
Furthermore, all data is cataloged. This gives the user the ability to “rewind” time. And because this is conducive to trend analysis; by plugging in partner AI, Harbinger can also predict futures such as chemical concentrations, plant health, and other environmental conditions.
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